Meta description:
When performing an action that deals Ice damage, the user may spend 5 Success Points (SP) to add one extra Ice damage dice equal in face count to the action's original Ice die. Each subsequent die costs 1 SP more than the previous one (two dice = 11 SP, three dice = 18 SP, etc.).
-
Name:
mIceMasteryI
-
Displayed name:
Ice mastery I
-
Description:
When performing an action that deals Ice damage, the user may spend 5 Success Points (SP) to add one extra Ice damage dice equal in face count to the action's original Ice die. Each subsequent die costs 1 SP more than the previous one (two dice = 11 SP, three dice = 18 SP, etc.).
-
Cost:
expCost(spAmountMod(5)*450,400)
-
Script:
-
Duration:
-1
-
Type:
0
-
Recurrent script:
-
Add ons:
-
Condition:
iceDamage
-
Description:
-
Variables:
vIceSpAmount.add(5)
-
Script:
-
Action effects:
-
Use case:
0
-
Name:
Ice mastery
-
Description:
You can spend vIceSpAmount SP to add an extra Ice damage die; each additional die costs 1 SP more than the previous one.
-
Script:
-
Variables:
-
-
-
Upgrades:
-
Name:
mIceMasteryII
-
Displayed name:
Ice mastery II
-
Description:
Reduces the amount needed to add the first extra Ice damage dice to 4 SP.
-
Cost:
expCost(spAmountMod(4)*450,400)-225
-
Script:
mIceMasteryI.displayedName.set(Ice mastery II) mIceMasteryI.description.replace(spend 5 Success,spend 4 Success) mIceMasteryI.description.replace(two dice = 11 SP,two dice = 9 SP) mIceMasteryI.description.replace(three dice = 18 SP,three dice = 15 SP)
-
Duration:
-1
-
Type:
0
-
Recurrent script:
-
Add ons:
-
Condition:
iceDamage
-
Description:
-
Variables:
vIceSpAmount.add(-1)
-
Script:
-
Action effects:
No effects
-
-
Name:
mIceMasteryIII
-
Displayed name:
Ice mastery III
-
Description:
Reduces the amount needed to add the first extra Ice damage dice to 3 SP.
-
Cost:
expCost(spAmountMod(3)*450,400)-675
-
Script:
mIceMasteryI.displayedName.set(Ice mastery III) mIceMasteryI.description.replace(spend 4 Success,spend 3 Success) mIceMasteryI.description.replace(two dice = 9 SP,two dice = 7 SP) mIceMasteryI.description.replace(three dice = 15 SP,three dice = 12 SP)
-
Duration:
-1
-
Type:
0
-
Recurrent script:
-
Add ons:
-
Condition:
iceDamage
-
Description:
-
Variables:
vIceSpAmount.add(-1)
-
Script:
-
Action effects:
No effects
-
-
Name:
mIceMasteryIV
-
Displayed name:
Ice mastery IV
-
Description:
Reduces the amount needed to add the first extra Ice damage dice to 2 SP.
-
Cost:
expCost(spAmountMod(2)*450,400)-1350
-
Script:
mIceMasteryI.displayedName.set(Ice mastery IV) mIceMasteryI.description.replace(spend 3 Success,spend 2 Success) mIceMasteryI.description.replace(two dice = 7 SP,two dice = 5 SP) mIceMasteryI.description.replace(three dice = 12 SP,three dice = 9 SP)
-
Duration:
-1
-
Type:
0
-
Recurrent script:
-
Add ons:
-
Condition:
iceDamage
-
Description:
-
Variables:
vIceSpAmount.add(-1)
-
Script:
-
Action effects:
No effects
-
-
Name:
mIceMasteryV
-
Displayed name:
Ice mastery V
-
Description:
Reduces the amount needed to add the first extra Ice damage dice to 1 SP.
-
Cost:
expCost(spAmountMod(1)*450,400)-2250
-
Script:
mIceMasteryI.displayedName.set(Ice mastery V) mIceMasteryI.description.replace(spend 2 Success,spend 1 Success) mIceMasteryI.description.replace(two dice = 5 SP,two dice = 3 SP) mIceMasteryI.description.replace(three dice = 9 SP,three dice = 6 SP)
-
Duration:
-1
-
Type:
0
-
Recurrent script:
-
Add ons:
-
Condition:
iceDamage
-
Description:
-
Variables:
vIceSpAmount.add(-1)
-
Script:
-
Action effects:
No effects
-
-